Super Mario Bros and the Conquest of Cornucoptopia

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Suckerman7 GM
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Super Mario Bros and the Conquest of Cornucoptopia

Postby Suckerman7 GM » Fri Apr 29, 2016 6:24 am

Hey guys, Suckerman7 is here with a project! It's called Super Mario Bros and the Conquest of Cornucoptopia!

STORY:
Spoiler: show
One day in Mushroom Kingdom, Mario and his friends were walking in the plains of Mushroom Kingdom, a cryptic power wave has occurred. Nobody has known what occurred that power wave. Then, Bowser's airships appeared. They were going to far far away from Mushroom Kingdom. But he wasn't up to no good again! And now it's up Mario and his friends to stop Bowser again!
WORLD:
Spoiler: show
WORLD 1: GREEN GRASSLANDS VELDT (1/23 Done)
WORLD 2: SEASIDE BEACH ISLAND (0/15 Done)
WORLD 3: DESOLATE SAND DUNES (0/19 Done)
WORLD 4: YOSHI FRUIT FOREST (0/16 Done)
WORLD 5: SHIVERSTONE FRIGID SNOWLANDS (0/19 Done)
WORLD 6: ROCKY ASCENSION ELEVATION (0/13 Done)
WORLD 7: FLUFFY CLOUD SKYLANDS (0/18 Done)
WORLD 8: BARREN CHAOS LAVALANDS (0/16 Done)
WORLD 9: BOWSER'S DEMONIC KINGDOM (0/6 DONE)
WORLD S: ???
SCREENSHOTS:
Spoiler: show
Image
STAFF:

LEVEL DESIGNERS:

Join as a level designer if you're really interested in making levels and good at making levels. Your level must contain at least a secret star! And your levels will be chosen after taken to beta-testers and me. If your level is approved, it'll be in the project. If your level is rejected, don't worry! You can make another level.
Spoiler: show
- Suckerman7 GM (Me)
- Camacho
- ProngoKingdom
- (EMPTY)
- (EMPTY)
- (EMPTY)
- (EMPTY)
- (EMPTY)
- (EMPTY)
- (EMPTY)
- (EMPTY)
- (EMPTY)
BETA-TESTERS:

Join as a beta-tester if you're really interested in reviewing down levels and good at reviewing skills. You must be honest while you're reviewing. And don't delay your reviews more than 10 days. Or else it'll be cancelled.
Spoiler: show
- Suckerman7 GM (Me)
- TurtleJosh52
- Ness-Wednesday
- ProngoKingdom
- (EMPTY)
- (EMPTY)
- (EMPTY)
- (EMPTY) (Backup)
WORLDMAP DESIGNER:

Join as a worldmap designer if you're good at making worldmaps. (Because I'm not good at making worldmaps in person...) Just finish up and send any themed worldmap to me and I'll judge them.
Spoiler: show
- MrPunchia
- (EMPTY)
- (EMPTY)
- (EMPTY)
Feel free if you are interested in this project. PM me if you want to be a level designer, a beta-tester or a worldmap designer.
Last edited by Suckerman7 GM on Sun May 29, 2016 8:55 am, edited 5 times in total.

Suckerman7 GM
Rocky Wrench
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Re: Super Mario Bros and the Conquest of Cornucoptopia

Postby Suckerman7 GM » Sun May 01, 2016 7:52 am

First level of the Project is done!

(My reason of double-posting)

Alagirez
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Re: Super Mario Bros and the Conquest of Cornucoptopia

Postby Alagirez » Sun May 01, 2016 8:06 am

I might send a level to you, but I have some questions for you :
- Is the level must end with SMB3 star or not?
- Am I allowed to use Lunalua?
- Can I mix 2 themes in one level? (ex : Forest + Castle, Ice + Factory, etc.)

Suckerman7 GM
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Re: Super Mario Bros and the Conquest of Cornucoptopia

Postby Suckerman7 GM » Sun May 01, 2016 8:16 am

Camacho wrote:I might send a level to you, but I have some questions for you :
- Is the level must end with SMB3 star or not?
- Am I allowed to use Lunalua?
- Can I mix 2 themes in one level? (ex : Forest + Castle, Ice + Factory, etc.)

First of all, the level doesn't have to end with SMB3 star. Only in airship levels it can end with a SMB3 star.

Second of all, you can use Lunalua. But in your PM, you have to tell me what kind of things you did via Lunalua.

Third of all, mixed themes are allowed too. You're in!

EXTRA: Are you good at designing worldmaps? If you can, you can be a worldmap designer too.

TurtleJosh52
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Re: Super Mario Bros and the Conquest of Cornucoptopia

Postby TurtleJosh52 » Sun May 01, 2016 9:21 am

This seems pretty cool. I might try it when its done.

Suckerman7 GM
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Re: Super Mario Bros and the Conquest of Cornucoptopia

Postby Suckerman7 GM » Sun May 01, 2016 9:27 am

TurtleJosh52 wrote:This seems pretty cool. I might try it when its done.
All right. You're in!

Alagirez
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Re: Super Mario Bros and the Conquest of Cornucoptopia

Postby Alagirez » Sun May 01, 2016 10:06 am

Suckerman7 GM wrote: First of all, the level doesn't have to end with SMB3 star. Only in airship levels it can end with a SMB3 star.
RIP me I usually use stars to end a level D:
Suckerman7 GM wrote: EXTRA: Are you good at designing worldmaps? If you can, you can be a worldmap designer too.
Sorry i'm not good at making worldmaps.
Last edited by Alagirez on Sun May 01, 2016 9:57 pm, edited 1 time in total.

MrPunchia
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Re: Super Mario Bros and the Conquest of Cornucoptopia

Postby MrPunchia » Sun May 01, 2016 12:39 pm

Can I be a world map designer?

Suckerman7 GM
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Re: Super Mario Bros and the Conquest of Cornucoptopia

Postby Suckerman7 GM » Sun May 01, 2016 12:42 pm

MrPunchia wrote:Can I be a world map designer?
Sure. You're in!

Suckerman7 GM
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Re: Super Mario Bros and the Conquest of Cornucoptopia

Postby Suckerman7 GM » Sat May 07, 2016 7:12 am

Still looking for level designers, worldmap designers, beta testers!

Suckerman7 GM
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Re: Super Mario Bros and the Conquest of Cornucoptopia

Postby Suckerman7 GM » Sun May 29, 2016 5:57 am

We are still looking for level designers and World map designers! If you're interested, please PM me to explain. Thank you for all!

ProngoKingdom
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Re: Super Mario Bros and the Conquest of Cornucoptopia

Postby ProngoKingdom » Sun May 29, 2016 8:29 am

I'll take the beta tester job and a level designer if that's okay.

As for the one screenshot, it looks kinda flat, maybe some more slopes/pits. And that hill going behind the ? block and the brick block looks weird. Other than that, it looks okay.

Suckerman7 GM
Rocky Wrench
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Re: Super Mario Bros and the Conquest of Cornucoptopia

Postby Suckerman7 GM » Sun May 29, 2016 8:54 am

That is just the first screenshot. There will be more screenshots sent later. Btw, you're in.


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