Super Mario Galaxy Modder in SMBX! (smgModder.lua 2.0.1.1)
Posted: Sat Jun 11, 2016 5:49 pm
smgModder.lua is an API that takes a good number of featurs in Super Mario Galaxy and imports them into SMBX. Currently, this includes Daredevil Runs, Purple Coins Runs, a custom HUD, Speed Runs, and an SMG-styled 3-life power-up system. There is a demo included in the download, as well as PDFs of the Changelog and Documentation which are also included below. A video of the demo level is also shown below. As shown in the changelog, this most recent update incorporates the following in addition to all previous features:
Download file (.zip): https://www.dropbox.com/s/wqjkt1xa456l0 ... a.zip?dl=0
Documentation (.pdf): https://www.dropbox.com/s/914pmyxhozgxt ... n.pdf?dl=0
Changelog(.pdf): https://www.dropbox.com/s/vo2sv7pobf60s ... g.pdf?dl=0
Please give feedback and ideas! I want to improve the code itself and want more ideas of features that could be added. Even if they're not from SMG or SMG2 and are of your own imagination, I'd like to hear them
- Bugfix (life counter now works).
- Add Romp Run (SMG2).
- Add customization support for HUD icons.
- Add infinitely counting-up coin/starbit counter option.
- Add health coin option (collect coins to gain health).
- Add option to play the SMG music for daredevil runs, purple coins missions, speed runs, romp runs, and power-ups when they are activated/collected without the player having to add the music themselves.
Download file (.zip): https://www.dropbox.com/s/wqjkt1xa456l0 ... a.zip?dl=0
Documentation (.pdf): https://www.dropbox.com/s/914pmyxhozgxt ... n.pdf?dl=0
Changelog(.pdf): https://www.dropbox.com/s/vo2sv7pobf60s ... g.pdf?dl=0
Please give feedback and ideas! I want to improve the code itself and want more ideas of features that could be added. Even if they're not from SMG or SMG2 and are of your own imagination, I'd like to hear them

