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Bowser's Invasion, A LunaLUA Project, In Need of Level Designers, Beta Testers, and Graphics Designers
Posted: Sat Jun 18, 2016 9:00 pm
by loop13

Since I found out how to upload screenshots, I decided to make this public. My project is called Bowser's Invasion, inspired by The Invasion. This project will have 8 normal worlds and two special worlds. I have two screenshots, so here they are:
I added a poll that asks if I should add another world or keep it at the length of ten worlds.
I need level designers, beta testers, and graphics designers, so PM me if you want to sign up.
I will put proper credits when my laptop is fixed.
This project will use LunaLUA.
Level themes:
World 1: grassland
World 2: desert
World 3: Forest
World 4: underground
World 5: retro
World 6: mountains
World 7: summit
World 8: lava land
World 9: skies
World 10: various, space overworld (special world)
Level Designers
-King of Eterity
-Jayce 777
-Turret 3471
-MarioMaster1608.
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Beta Testers-yoshiegg
-KOJIMKJ
-Turret 3471
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Graphics Designers
Credits to IsaacDavid for the banner.
Re: Bowser's Invasion
Posted: Sun Jun 19, 2016 6:37 pm
by EnderTnt
Looks good, can already see a SMB2 theme here. Looks not too flowing (In bgo terms). Good so far, I can possibly make a banner, but I'm eager to help make levels. I'm making a Project myself (no screens so no post) but I hope that this one will keep you occupied on here!
Re: Bowser's Invasion
Posted: Sun Jun 19, 2016 6:44 pm
by loop13
You can submit levels if you want, but not all levels will have the same theme. Thanks for considering making a banner.
Re: Bowser's Invasion
Posted: Sun Jun 19, 2016 7:03 pm
by EnderTnt
Jayce 777 wrote:You can submit levels if you want, but not all levels will have the same theme. Thanks for considering making a banner.
Well if they all had the same theme, it'd be pretty bland wouldn't it? Ive had these ideas down; Ones I have yet to fully finish at any stage, til now;
Pipe Maze (Cliche)
Pyramid Maze (Not Cliche)
Pyramid with a dark gimmick
Re: Bowser's Invasion
Posted: Sun Jun 19, 2016 7:03 pm
by EnderTnt
Jayce 777 wrote:You can submit levels if you want, but not all levels will have the same theme. Thanks for considering making a banner.
Well if they all had the same theme, it'd be pretty bland wouldn't it? Ive had these ideas down; Ones I have yet to fully finish at any stage, til now;
Pipe Maze (Cliche)
Pyramid Maze (Not Cliche)
Pyramid with a dark gimmick
Re: Bowser's Invasion
Posted: Sun Jun 19, 2016 7:04 pm
by EnderTnt
Sorry for 2x post, submit button made me think it didn't post, so I copied and pasted it and tried again
Re: Bowser's Invasion
Posted: Sun Jun 19, 2016 8:51 pm
by loop13
That's okay. About to post another screenshot.
Crud, my game crashed and I lost a LOT of progress. I will replace the above screenshot with a new one.
Re: Bowser's Invasion
Posted: Mon Jun 20, 2016 11:34 pm
by EnderTnt
Jayce 777 wrote:That's okay. About to post another screenshot.
Crud, my game crashed and I lost a LOT of progress. I will replace the above screenshot with a new one.
Damn, hope you can replace it though
Re: Bowser's Invasion
Posted: Tue Jun 21, 2016 2:25 am
by loop13
Thanks. I may be delayed with the screenshots, but I can still build levels. I may be offline from my laptop for up to 19 days, but I will post screenshots when I can. I was typing this with my phone. °˖✧◝(⁰▿⁰)◜✧˖°
My phone has a hotspot at least, albeit a slow one.
Screenshot changed.
Re: Bowser's Invasion
Posted: Tue Jun 21, 2016 7:46 pm
by Mooshry
Add the extra world!
Re: Bowser's Invasion
Posted: Tue Jun 21, 2016 9:24 pm
by loop13
Only if the votes are in favor of it. The poll ends on 9/3/2016.
Re: Bowser's Invasion
Posted: Mon Jul 04, 2016 5:02 pm
by loop13
This project is halted until I get a new laptop /my laptop fixed. I was about to post a screenshot, but my laptop's charger port is smashed in, disabling it. I can hopefully get it fixed this week if we can afford it, but if not, it could be a month before I can restart the project.
Edit: My laptop may get fixed today.
Re: Bowser's Invasion
Posted: Sat Jul 16, 2016 10:09 pm
by loop13
I have decided to recruit level designers and beta testers. My laptop is still on the fritz, so I was like "Why not?". PM me if you want to join.
Re: Bowser's Invasion, A LunaLUA Project, In Need of Level Designers and Beta Testers
Posted: Sat Jul 23, 2016 3:16 pm
by Kingbowser112
The screen looks very innotive and creative, with so much things, yeah really full of custom gfx. The design is decent. (except for that part empty, I think you can add some backgrounds or coins)
Ten worlds are so many, I think you will spend a long time on this. Anyway, I've to ask why I do not see enemies ?
Enemies are important to make level's difficult. Add a pair of shy guys and it should work.
Is it your first work ?
Also, I would see more screens next time. Hope you will finish soon your episode!
Re: Bowser's Invasion, A LunaLUA Project, In Need of Level Designers and Beta Testers
Posted: Sat Jul 23, 2016 3:30 pm
by loop13
Kingbowser112 wrote:The screen looks very innotive and creative, with so much things, yeah really full of custom gfx. The design is decent. (except for that part empty, I think you can add some backgrounds or coins)
Ten worlds are so many, I think you will spend a long time on this. Anyway, I've to ask why I do not see enemies ?
Enemies are important to make level's difficult. Add a pair of shy guys and it should work.
Is it your first work ?
Also, I would see more screens next time. Hope you will finish soon your episode!
Thanks, and yes, this is my first project. I am already getting the hang of things, all I need is experience with LunaLUA.
Oh, and I have a new screenshot!
Re: Bowser's Invasion, A LunaLUA Project, In Need of Level Designers and Beta Testers
Posted: Sat Jul 23, 2016 3:41 pm
by bossedit8
Interesting project going on so far and I like how you go with the SMB2 theme going on here and also SMB aswell. I wonder how many different themes this game has like SMW or even Non-Mario relative and such.
Re: Bowser's Invasion, A LunaLUA Project, In Need of Level Designers and Beta Testers
Posted: Tue Jul 26, 2016 8:51 am
by loop13
Great news! My laptop may get fixed next week, so I may be able to get back to work!

Remember that there are a lot of spots left for level designers and beta testers!
Re: Bowser's Invasion, A LunaLUA Project, In Need of Level Designers and Beta Testers
Posted: Wed Jul 27, 2016 10:00 am
by IsaacDavid
Looks goin nice Project!
Re: Bowser's Invasion, A LunaLUA Project, In Need of Level Designers, Beta Testers, and Graphics Designers
Posted: Sat Jul 30, 2016 12:19 pm
by kojimkj
In the second screenshot, there is a pipe top on top of another pipe top, and why there is a floating black pipe part with 2 castle blocks

Re: Bowser's Invasion, A LunaLUA Project, In Need of Level Designers, Beta Testers, and Graphics Designers
Posted: Sat Jul 30, 2016 2:06 pm
by loop13
I forgot to remove the black pipe and dungeon blocks before. The double pipe tops are there for a reason. A little trick I got from SMM. I will remove the black pipe and dungeon blocks. I can also remove the double pipe tops if they bother you, though.