Mario Tower

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Yoshiak13
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Mario Tower

Postby Yoshiak13 » Mon Jul 18, 2016 7:41 am

It's not hard. Try it.

Download:
http://www.mediafire.com/download/7ha1fx0tpl09903/

Screens:
Spoiler: show
Image

Image

Image
Last edited by Enjl on Mon Jul 18, 2016 8:33 am, edited 1 time in total.
Reason: fixed screenshots ;3

HeroLinik
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Re: Mario Tower

Postby HeroLinik » Mon Jul 18, 2016 8:48 am

Well, it's an interesting take for a first-timer, but there are a few flaws with it, that make the level more difficult than it actually is. First of all, if you throw any P-Switch into the lava by accident, and then kill the red Koopa with a spinjump, or throw the shell into the lava, you can't continue, and have to commit suicide. Also, there are loads of cramped tunnels which make movement a nightmare, not to mention the fact you're lugging a P-Switch throughout parts of the level and can't duck. Finally, there's no level exit. All these are suggesting that while the level has been tested, it hasn't been tested properly. If you fix those flaws, the level will be much nicer.

Matt_The_Slime
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Re: Mario Tower

Postby Matt_The_Slime » Mon Jul 18, 2016 2:00 pm

This isn't a very great level, but it has ideas! Take one of these ideas, and expand it a bit. Like, take the lava platforming, and make that a full level! Or the P-Switches, those could make a full level!
Spoiler: show
Video:

NightKawata
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Re: Mario Tower

Postby NightKawata » Mon Jul 18, 2016 4:45 pm

Replace the SMB3 hilly music with Guile's theme, and add one of the SMB3 dungeon backgrounds.
It'll be an even better level.

HeroLinik
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Re: Mario Tower

Postby HeroLinik » Mon Jul 18, 2016 5:06 pm

NightKawata wrote:Replace the SMB3 hilly music with Guile's theme
Why not Groose's theme? It goes with everything.

NightKawata
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Re: Mario Tower

Postby NightKawata » Mon Jul 18, 2016 10:54 pm

Linik wrote:
NightKawata wrote:Replace the SMB3 hilly music with Guile's theme
Why not Groose's theme? It goes with everything.
Also a valid option!


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