Topics that have reached 100 pages.
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Alagirez
- Boom Boom

- Posts: 3370
- Joined: Tue Dec 02, 2014 2:28 am
- Flair: Show your fangs!
- Pronouns: He/Him/That wolf
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Contact:
Postby Alagirez » Mon Aug 08, 2016 9:13 am
NinGamer wrote:
Those screenshots are beautiful!  Did you make the custom graphics?
No, Sednaiur made them.
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G-Boy
- Dolphin

- Posts: 88
- Joined: Fri Aug 05, 2016 12:45 pm
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Postby G-Boy » Mon Aug 08, 2016 9:14 am
MrPunchia wrote:NinGamer wrote:I was going to embed a screenshot, but I don't know how to do that in this forum, so I'll just upload a link:
http://imgur.com/a/wmvfz
embedded it for you

Thanks!
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bossedit8
- Banned
- Posts: 6838
- Joined: Fri Dec 20, 2013 12:35 pm
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Postby bossedit8 » Mon Aug 08, 2016 11:59 am
Trial & Errors during testing yay!

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Mosaic
- Birdo

- Posts: 2887
- Joined: Fri Feb 27, 2015 8:07 pm
- Flair: All has a reason behind it, even if it's tough.
- Pronouns: He/Him
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Contact:
Postby Mosaic » Mon Aug 08, 2016 12:07 pm
I honestly think you should post this in the screenshot thread.
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RudeGuy
- Fry Guy

- Posts: 4991
- Joined: Fri Dec 27, 2013 7:36 am
- Flair: local guy
Postby RudeGuy » Mon Aug 08, 2016 12:31 pm
That world map looks too square -ish and it looks bad. Try to make rounder islands.
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EnderTnt
- Monty Mole

- Posts: 145
- Joined: Sun Jan 12, 2014 2:03 pm
Postby EnderTnt » Mon Aug 08, 2016 3:04 pm
MosaicMario wrote:I honestly think you should post this in the screenshot thread.
Yeah didnt really notice this thread, but at least its in the correct place now.
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Ness-Wednesday
- Purple Yoshi Egg

- Posts: 1544
- Joined: Sun Jun 28, 2015 3:50 pm
- Flair: Diverse Scouts
- Pronouns: He/Him
Postby Ness-Wednesday » Mon Aug 08, 2016 7:37 pm
King Godzilla wrote:
This honestly, looks better than that bad episode with a similar boss like this, but Galactic Knight is suicidal if you let it hit the lasers (if it's lava).
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CraftedPbody
- Snifit

- Posts: 224
- Joined: Mon Aug 11, 2014 9:26 am
Postby CraftedPbody » Mon Aug 08, 2016 9:29 pm

This would be extremely overpowered to give the player.
I decided to test what would happen with this while working on a level for my project.
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EnderTnt
- Monty Mole

- Posts: 145
- Joined: Sun Jan 12, 2014 2:03 pm
Postby EnderTnt » Tue Aug 09, 2016 12:08 am

To add on to my Grass/Water level. I just was going for a classic but different grass feel.
The 'roof' is actually a higher point, which when you reach the end on the bottom half, you'll bounce up to the upper half!
Edit:

This is a simple area for a warp puzzle... find the right pipe. If you play the full episode in the future and have read this... it'll be easy
a cheep cheep is swimming up and down in front of the right one
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Enjl
- Cute Yoshi Egg

- Posts: 9491
- Joined: Mon Jan 20, 2014 12:58 pm
- Flair: Orphion Egamalenitar Osmos IV, Esq.
Postby Enjl » Tue Aug 09, 2016 6:37 am
And when you fall down from the upper half you have to redo the entire level? Put a switch at the halfwaypoint of this section which unlocks some warps in the lower half to warp you back to the halfwaypoint. Take "Nightly Navigation" from Super Mario Star Expedition as reference.
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King Godzilla
- Fighter Fly

- Posts: 46
- Joined: Sun Sep 27, 2015 11:28 am
Postby King Godzilla » Tue Aug 09, 2016 9:00 am
Here is the Final Part of the Galacta Knight Boss but it is still W.I.P. so things will be changed and will be adding events.

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super mario galaxy
- Monty Mole

- Posts: 137
- Joined: Sun Jul 31, 2016 1:04 pm
Postby super mario galaxy » Tue Aug 09, 2016 11:36 am
CraftedPbody wrote:
This would be extremely overpowered to give the player.
I decided to test what would happen with this while working on a level for my project.
interesting it is inspired from newer super mario bros wii? the rom hack
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CraftedPbody
- Snifit

- Posts: 224
- Joined: Mon Aug 11, 2014 9:26 am
Postby CraftedPbody » Tue Aug 09, 2016 2:44 pm
super mario galaxy wrote:CraftedPbody wrote:
This would be extremely overpowered to give the player.
I decided to test what would happen with this while working on a level for my project.
interesting it is inspired from newer super mario bros wii? the rom hack
For the most part, yes. Thank you
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Enjl
- Cute Yoshi Egg

- Posts: 9491
- Joined: Mon Jan 20, 2014 12:58 pm
- Flair: Orphion Egamalenitar Osmos IV, Esq.
Postby Enjl » Tue Aug 09, 2016 3:16 pm
King Godzilla wrote:Here is the Final Part of the Galacta Knight Boss but it is still W.I.P. so things will be changed and will be adding events.

oh god marina is everywhere
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CraftedPbody
- Snifit

- Posts: 224
- Joined: Mon Aug 11, 2014 9:26 am
Postby CraftedPbody » Tue Aug 09, 2016 5:38 pm

I'm at the midpoint of the level. Time to make the last bit and the secret exit and this stage is going to be done.
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EnderTnt
- Monty Mole

- Posts: 145
- Joined: Sun Jan 12, 2014 2:03 pm
Postby EnderTnt » Tue Aug 09, 2016 8:25 pm
Enjl wrote:And when you fall down from the upper half you have to redo the entire level? Put a switch at the halfwaypoint of this section which unlocks some warps in the lower half to warp you back to the halfwaypoint. Take "Nightly Navigation" from Super Mario Star Expedition as reference.
Nah, I redid it a bit. Its a straight flat first section, two others are water
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Quantumenace
- Ripper II

- Posts: 308
- Joined: Mon Dec 28, 2015 2:17 am
Postby Quantumenace » Wed Aug 10, 2016 2:05 am
Alucard648 wrote:Guess the level name!
"Cointra III"?
"I Can't Get On the Bar Because It's 5 Blocks Above The Ledge"?
CraftedPbody wrote:
This would be extremely overpowered to give the player.
I decided to test what would happen with this while working on a level for my project.
How does that NPC work? Is it Lua-modded?
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