Mario's day off

Share your work-in-progress SMBX episode or browse and support others'.
Masterchief
Bit
Bit
Posts: 71
Joined: Sun Sep 27, 2015 2:17 pm

Mario's day off

Postby Masterchief » Sun Oct 23, 2016 1:45 pm

Mario's day off
Story: Mario and luigi have got a day off from saving Princess Peach, Fun fact, they already saved her, so they asked their cousins Gario and Ruigi to do their job for today, but Bowser has returned and kidnapped Princess Peach, its up to Gario and Ruigi to save the day.
World map progress:
Spoiler: show
Image
Screenshots:
Spoiler: show
Image
Image
Image
Image
Image

Saltlord
Volcano Lotus
Volcano Lotus
Posts: 573
Joined: Thu Sep 03, 2015 12:28 pm
Pronouns: he/him
Contact:

Re: Mario's day off

Postby Saltlord » Sun Oct 23, 2016 2:11 pm

Tbh, the map looks kinda bland to me. Placing more scenery makes your world feel more lifely.

HeroLinik
Boom Boom
Boom Boom
Posts: 3458
Joined: Fri Dec 20, 2013 1:28 pm
Contact:

Re: Mario's day off

Postby HeroLinik » Sun Oct 23, 2016 2:15 pm

It should also be noted that in the middle-bottom of the map, a level and path tile are placed too close together. The player can just walk between them despite the fact that they don't appear to connect. You might as well expand the distance between the level and the path tiles to prevent this.

Masterchief
Bit
Bit
Posts: 71
Joined: Sun Sep 27, 2015 2:17 pm

Re: Mario's day off

Postby Masterchief » Sun Oct 23, 2016 2:34 pm

Linik wrote:It should also be noted that in the middle-bottom of the map, a level and path tile are placed too close together. The player can just walk between them despite the fact that they don't appear to connect. You might as well expand the distance between the level and the path tiles to prevent this.
Oh, that on world 1? That's a secret exit
@Koopa fan
Im going to rip some scenery from SMW later, expect an update on the world map

ElectriKong
Posts: 4646
Joined: Mon Jun 06, 2016 4:32 pm
Flair: I have NO idea what to put here
Pronouns: he/him
Contact:

Re: Mario's day off

Postby ElectriKong » Sun Oct 23, 2016 2:43 pm

There are cut-offs with the path
Image
The path tilest at the areas circled in red should be these path end tiles instead
Image

Also, do you have any screenshots of levels?

Masterchief
Bit
Bit
Posts: 71
Joined: Sun Sep 27, 2015 2:17 pm

Re: Mario's day off

Postby Masterchief » Sun Oct 23, 2016 2:47 pm

King of Eterity wrote:There are cut-offs with the path
Image
The path tilest at the areas circled in red should be these path end tiles instead
Image

Also, do you have any screenshots of levels?
Yes, im getting them ready, also thanks for the help :D

Shadow Yoshi
Dark Knight
Dark Knight
Posts: 4293
Joined: Sun Dec 01, 2013 12:56 pm

Re: Mario's day off

Postby Shadow Yoshi » Sun Oct 23, 2016 3:13 pm

Please read the Projects Forum Rules (specifically the rules about screenshots) before posting projects. Send a message to a staff member to get this thread unlocked.
Last edited by Shadow Yoshi on Wed Oct 26, 2016 12:55 pm, edited 1 time in total.
Reason: Screenshots provided, topic unlocked.

Enderfan
Monty Mole
Monty Mole
Posts: 146
Joined: Mon Nov 21, 2016 4:51 am
Flair: ★The Master of Dimensions★

Re: Mario's day off

Postby Enderfan » Mon Nov 28, 2016 8:43 am

Are you going to make other graphics for Gario and Ruigi. Now its just like its a game with Mario and Luigi.

Masterchief
Bit
Bit
Posts: 71
Joined: Sun Sep 27, 2015 2:17 pm

Re: Mario's day off

Postby Masterchief » Tue Dec 13, 2016 3:13 pm

LemmyKoopa123 wrote:Are you going to make other graphics for Gario and Ruigi. Now its just like its a game with Mario and Luigi.
Maybe, Maybe not


Return to “Projects”

Who is online

Users browsing this forum: No registered users and 2 guests