Re: The Big Compilation of Level Design
Posted: Thu Oct 18, 2018 6:51 am
I got a playlist on design-related videos now:
https://www.youtube.com/playlist?list=P ... 7l9vGSY0SS
https://www.youtube.com/playlist?list=P ... 7l9vGSY0SS
Forums for SMBX
https://www.supermariobrosx.org/forums/
https://www.supermariobrosx.org/forums/viewtopic.php?t=19096
I think this is a really overused ideasadlust wrote: ↑Wed Jun 12, 2019 8:40 amI have a very good idea for a level design!
L A V A L E V E L S W I T H Z I G - Z A G S W I T H S P I K E S A R R A N G E D S T R A G E T I C A L L Y makes it more challenging i guess
(but not badly arranged otherwise it'll be (almost) impossible >_>
And some NPS's here and there would help
um why, take WerewolfGD's Wolfcano Ruins from one of his LCJ entries, isn't that like I said?Rhosty wrote: ↑Thu Jun 13, 2019 2:02 pmI think this is a really overused ideasadlust wrote: ↑Wed Jun 12, 2019 8:40 amI have a very good idea for a level design!
L A V A L E V E L S W I T H Z I G - Z A G S W I T H S P I K E S A R R A N G E D S T R A G E T I C A L L Y makes it more challenging i guess
(but not badly arranged otherwise it'll be (almost) impossible >_>
And some NPS's here and there would help