M42: One Town, Two Problems [THE END]

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Mosaic
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Re: M42: One Town, Two Problems [Night 4]

Postby Mosaic » Wed Aug 16, 2017 1:10 pm

Sat around I mean

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Re: M42: One Town, Two Problems [Night 4]

Postby Thehelmetguy1 » Wed Aug 16, 2017 1:19 pm

Yeah, you do have a point here.

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Re: M42: One Town, Two Problems [Night 4]

Postby TDK » Wed Aug 16, 2017 2:14 pm

MosaicMario wrote:
thehelmetguy1 wrote:Revenge voting is often an act of desperation, and it is clear that Sanct was desperate there
I'm not defending sanct, but maybe he did it to save himself from being lynched for no good reason, that's the reason I made a revenge vote in M39. Everyone just say around when 101 voted me and I really didn't feel like dying like that, which is why I did.
Well, you were Mafia in M39, so that might have been another reason for your revenge vote.
Although I agree that glitch4's reason to vote Sanct was rather bad.

However, that doesn't justify lynching a confirmed blue.

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Re: M42: One Town, Two Problems [Night 4]

Postby ShadowStarX » Wed Aug 16, 2017 3:01 pm

The night this time wasn't all that quiet. The townspeople were very outrageous about Sanct's behavior and were already planning what to do on the following day. One of the citizens has died and another one was also close to that.

Somebody made an attempt on taking away Pseudo's life.

.evila fo etisoppo eht won si 777NOGARDHCEM

It is now Day 4. Night 5 will begin on 9 PM on August 17 or earlier if an insta happens.

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Re: M42: One Town, Two Problems [Night 4]

Postby Mosaic » Wed Aug 16, 2017 3:08 pm

I'm alive what.

But anyway, Sanct

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Re: M42: One Town, Two Problems [Day 4]

Postby TDK » Wed Aug 16, 2017 3:18 pm

Sanct

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Re: M42: One Town, Two Problems [Day 4]

Postby Thehelmetguy1 » Wed Aug 16, 2017 3:28 pm

Sanct

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Re: M42: One Town, Two Problems [Day 4]

Postby MacDuckBeat » Wed Aug 16, 2017 5:54 pm

Welp, a green died. But anyways, I'm lynching Sanct too.
I have a feeling that, if Sanct tries to do revenge voting, I would change my vote.

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Re: M42: One Town, Two Problems [Day 4]

Postby MacDuckBeat » Wed Aug 16, 2017 5:55 pm

RSupertheGreat wrote:Welp, a green died. But anyways, I'm lynching Sanct too.
I have a feeling that, if Sanct tries to do revenge voting (and defend himself), I would change my vote.
Also defend himself.

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Re: M42: One Town, Two Problems [Day 4]

Postby Julia Pseudo » Wed Aug 16, 2017 8:59 pm

Thanks doc

Also yep, let's lynch Sanct cause his behavior on Night 4 was pretty suspicious from my perspective.

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Re: M42: One Town, Two Problems [Day 4]

Postby Mosaic » Wed Aug 16, 2017 11:30 pm

Insta time, we just need to wait for ShadowStarX to wake up now

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Re: M42: One Town, Two Problems [Day 4]

Postby ShadowStarX » Thu Aug 17, 2017 3:47 am

Another day, and a rather hectic one went down. The townspeople were pretty angry at and suspicious of Sanct so they decided to drag him to the town's square.

From this point, Sanct is an icy ghost in a Mario game.

It is now Night 5. Day 5 will begin at 7 PM CEST on August 18.

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Re: M42: One Town, Two Problems [Day 4]

Postby ShadowStarX » Thu Aug 17, 2017 3:50 am

Also just for the record:
Failed attempts against the Poacher are not revealed during phase change unless they were protected like anyone else.

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Re: M42: One Town, Two Problems [Night 5]

Postby Julia Pseudo » Thu Aug 17, 2017 4:59 am

Alright

This is sort of my fault.

Apologies to both Sanct and glitch4, who I was partially responsible for raising tensions between. It wasn't my intention to see any blues dead.

Still, we need to move on and get better leads.

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Re: M42: One Town, Two Problems [Night 5]

Postby Thehelmetguy1 » Thu Aug 17, 2017 5:28 am

Shit! We just lynched a blue! I hope he wasn't the doctor

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Re: M42: One Town, Two Problems [Night 5]

Postby ShadowStarX » Fri Aug 18, 2017 5:04 am

Phase is going to end 2 hours earlier! (at 5 PM CEST instead of 7 PM) In other words, 5 hrs and 55 minutes left until phase change.

Reason: nothing is really happening

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Re: M42: One Town, Two Problems [Night 5]

Postby ShadowStarX » Fri Aug 18, 2017 11:03 am

The sun has risen to shine the streets of the suprisingly quiet town. There is only one citizen who cannot see the light of the sun anymore, namely Yoshi021. However, he isn't the only one who got attacked. MosaicMario could only survive the night thanks to the local doctor.

MosaicMario suffered some serious injuries but luckily could survive the night.

Yoshi021 was betrayed by a famous plumber right at the end of Cheese Bridge.

It is now Day 5. Night 6 will begin at 7 PM CEST or earlier if an insta happens.

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Re: M42: One Town, Two Problems [Night 5]

Postby Mosaic » Fri Aug 18, 2017 11:05 am

Thanks doctor, anyway, does anyone have any leads?

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Re: M42: One Town, Two Problems [Day 5]

Postby MacDuckBeat » Fri Aug 18, 2017 11:17 am

Haven't saw anyone who seems to be suspicious for me.
I'm not gonna do random voting right now until anyone finds one.

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Re: M42: One Town, Two Problems [Day 5]

Postby Thehelmetguy1 » Fri Aug 18, 2017 12:23 pm

Well, I am glad that a nightkill attempt failed, but we need to be careful. Only one blue is alive, and it is the doctor. We have to find leads quickly.


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