Video Game Logics

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Mega Mole
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Re: Video Game Logics

Postby Devan2002 » Sat Nov 10, 2018 12:09 pm

Tomodachi Life is full of video game logics, particularly the fact that even disgusting looking Miis can be treated as human as a perfectly normal Mii (or create Miis that aren't suppose to be friends but can in this game (like having a Mii of Jesus and a Mii of Satan becoming friends)), the frying pan can make literally the most random foods (like even tap water), and that if you give them the thing they "cooked" or "sewed" their is a chance that they could end up disliking it (so why they even made it if they didn't like it is beyond me). Also, buildings that get unlocked just poof into existence, even though the Mii News classifies it as construction.
It's kinda sad to see that there aren't many episodes based on Link being the main protagonist. Hopefully I can see more in the future, because LoZ was one of my favorite franchises. ;)

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Re: Video Game Logics

Postby MarioRPGExpert93 » Sat Nov 10, 2018 4:26 pm

In Fatal Fury II, you & your opponent fights on a moving train, and neither you or your foe gets pushed back the opposite direction of where the train is moving....

Does the characters have magnets on their feet or something?!? :?
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