Need a playable Dwarf

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The Dwarven Digger
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Need a playable Dwarf

Postby The Dwarven Digger » Sun Apr 08, 2018 7:20 am

In my upcoming project, I'm going to need a Dwarf playable character.
I wrote:Sorry to bump this, but I've got some new information. First, I've found some graphics that I like, but 1) I don't know how to make up the missing animations that I'd need for SMBX and 2) There's more forms I would like to add. I know it's not much to go off, but it should give an idea of the graphic style I want the player character to follow. Found here.
I have also rethought the various abilities. Unless someone else wishes to help I should be able to work out the coding myself, however extra sprites will be required for things like attacking animations.
Spoiler: show
Small form: Holding pickaxe, no helmet. Extra frames: Sideways attack animation.
Big form: Also with pickaxe, Helmet on. Extra frames: Sideways double swipe. Spin attack, ground pound (swinging pickaxe down to floor).
Fire form: Holding hammer. Extra frames: Sideways attack, holding above head (charging an attack), slam into ground, similar ground-pound style frames.
Leaf form: Holding flail. Extra frames: Sideways double swipe, ground/air spin attack (can be same frames). Aerial twirl (again, could use spin attack frames)
Ice form: Ice staff. Extra frames: Freeze attack (extra effects/particles could be used). Charging animation & zone freeze. Blue/white wizard-type robes.
Hammer form: Axe (like source sprites). Extra frames: Triple slash attack, throwing animation*
*May require two powerup states: One for holding axe, one unarmed for when axe is currently being thrown. Preferred but not necessary.
Will replace Toad (since I'm going to be scripting anyway and he's supposedly the easiest to work with. Axe functions similar to his boomerang anyway.)
Last edited by The Dwarven Digger on Wed Jan 02, 2019 4:31 pm, edited 1 time in total.
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Re: Need a playable Dwarf

Postby TheNewGuy » Sun Apr 08, 2018 8:20 am

whats a dwarf
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Re: Need a playable Dwarf

Postby PixelPest » Sun Apr 08, 2018 8:35 am

TheNewGuy wrote:whats a dwarf
What's an Internet search

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Re: Need a playable Dwarf

Postby TheNewGuy » Sun Apr 08, 2018 2:32 pm

PixelPest wrote:
TheNewGuy wrote:whats a dwarf
What's an Internet search
Internet search is a process of exploring the Internet for information with the use of search engines like Google or Microsoft Bing.
Last edited by TheNewGuy on Sun Apr 08, 2018 2:48 pm, edited 1 time in total.
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Re: Need a playable Dwarf

Postby WildWEEGEE » Sun Apr 08, 2018 2:43 pm

TheNewGuy wrote:
PixelPest wrote:
TheNewGuy wrote:whats a dwarf
What's an Internet search
Internet search is the process of exploring the Internet for information with the use of a search engines like Google or Microsoft Bing.
What does it mean to stop being sarcastic and help this guy out?
Lol
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Re: Need a playable Dwarf

Postby Electriking » Sun Apr 08, 2018 4:15 pm

TheNewGuy wrote:
PixelPest wrote:
TheNewGuy wrote:whats a dwarf
What's an Internet search
Internet search is a process of exploring the Internet for information with the use of search engines like Google or Microsoft Bing.
I think it was a joke. Basically he is saying you should have put that question in a Google search rather than a forum post.
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Re: Need a playable Dwarf

Postby HackPlayer7 » Wed Apr 11, 2018 6:25 pm

TheNewGuy wrote:whats a dwarf
http://bfy.tw/3GA4
--------------------------------------------------------------------------------------------------------------
not rockythechao said :
Spoiler: show
Honestly, I'm with eri and helmetguy. When your troubleshooting advice boils down to "use our software instead" in a thread dedicated to their software, don't expect a warm reception. And I can't speak for the other devs but I, for one, don't appreciate the reputation we've gotten of hating SMBX38A and shoving SMBX2 down peoples' throats, so could y'all please, idk, stop going into 38A spaces and shoving SMBX2 down peoples' throats?

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Re: Need a playable Dwarf

Postby FireyPaperMario » Fri Apr 13, 2018 6:22 pm

Here's a somewhat suggestion: Have you have ideas of using the dwarf design from Golden Axe and recreate it in smbx style? :idea:
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Re: Need a playable Dwarf

Postby The Dwarven Digger » Sun Sep 16, 2018 11:35 am

*brushes off cobwebs*
Wow, haven't been on the wiki in over 5 months now. Sorry to bring this up from the deepest, darkest depths of Page Four.
MarioRPGExpert93 wrote:
Fri Apr 13, 2018 6:22 pm
Here's a somewhat suggestion: Have you have ideas of using the dwarf design from Golden Axe and recreate it in smbx style? :idea:
Thanks for that, I'll look at the sprites and if I like them, it should give me the starting point I need to make it. Of course, if someone else could do it that would be brilliant but I don't just want to dump all the work onto someone else lol.
I support: show
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Due to a problem with my laptop, all my projects and levels have been lost. But fear not, for new ones will be arriving! (and hopefully completed)
Spoiler: show
rockythechao wrote:Image

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The Dwarven Digger
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Re: Need a playable Dwarf

Postby The Dwarven Digger » Wed Jan 02, 2019 4:27 pm

Sorry to bump this, but I've got some new information. First, I've found some graphics that I like, but 1) I don't know how to make up the missing animations that I'd need for SMBX and 2) There's more forms I would like to add. I know it's not much to go off, but it should give an idea of the graphic style I want the player character to follow. Found here.
I have also rethought the various abilities. Unless someone else wishes to help I should be able to work out the coding myself, however extra sprites will be required for things like attacking animations.
Spoiler: show
Small form: Holding pickaxe, no helmet. Extra frames: Sideways attack animation.
Big form: Also with pickaxe, Helmet on. Extra frames: Sideways double swipe. Spin attack, ground pound (swinging pickaxe down to floor).
Fire form: Holding hammer. Extra frames: Sideways attack, holding above head (charging an attack), slam into ground, similar ground-pound style frames.
Leaf form: Holding flail. Extra frames: Sideways double swipe, ground/air spin attack (can be same frames). Aerial twirl (again, could use spin attack frames)
Ice form: Ice staff. Extra frames: Freeze attack (extra effects/particles could be used). Charging animation & zone freeze. Blue/white wizard-type robes.
Hammer form: Axe (like source sprites). Extra frames: Triple slash attack, throwing animation*
*May require two powerup states: One for holding axe, one unarmed for when axe is currently being thrown. Preferred but not necessary.
Will replace Toad (since I'm going to be scripting anyway and he's supposedly the easiest to work with. Axe functions similar to his boomerang anyway.)
OP will be updated with relevant information.
I support: show
Image
Image
Due to a problem with my laptop, all my projects and levels have been lost. But fear not, for new ones will be arriving! (and hopefully completed)
Spoiler: show
rockythechao wrote:Image


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