The levels look really beautiful and well designed. I like them because they have levels themes unlike ones that I've seen before in official Mario games, so it will be refreshing to play these.
The levels look really beautiful and well designed. I like them because they have levels themes unlike ones that I've seen before in official Mario games, so it will be refreshing to play these.
Tribal Totem Trouble and Mystic Mind Mechanics were superb, great levels, now I feel regret that I had them sitting in my PC for a year. I also played Ninji's Oriental Forest. I really like the themes of those levels, mostly because of the graphics used (MMM and NOF had a cute twilight-night aesthetic). I am also amazed by the arquitecture of the stage and block positions, which makes them feel more unique.
Tribal Totem Trouble and Mystic Mind Mechanics were superb, great levels, now I feel regret that I had them sitting in my PC for a year. I also played Ninji's Oriental Forest. I really like the themes of those levels, mostly because of the graphics used (MMM and NOF had a cute twilight-night aesthetic). I am also amazed by the arquitecture of the stage and block positions, which makes them feel more unique.
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Cedur wrote:
Very nice level. Fair checkpoints and power-ups, good Bowser Ball stuff.
I've really enjoyed this level. I think this is going to have high chances to win Level of March 2020. It's well-constructed, fun and I'm digging the aesthetics.
The combination of carrot platforms and barrels is a fun one.
I've really enjoyed this level. I think this is going to have high chances to win Level of March 2020. It's well-constructed, fun and I'm digging the aesthetics.
The combination of carrot platforms and barrels is a fun one.