Gigabyte Grassland Tileset

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Gigabyte Grassland Tileset

Postby AirShip » Fri Dec 14, 2018 3:42 pm

Inspired in Kirby Planet Robobot aesthetics, SMB3 Grassland mechanized.

I like pudim.
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HEHEHEHEHE IMA SUPAH STARDUSTO SPEEDAWAY!
Last edited by AirShip on Tue Jan 08, 2019 3:26 pm, edited 1 time in total.

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Re: Gigabyte Grassland Tileset

Postby Eri7 » Fri Dec 14, 2018 3:54 pm

WOW, this is amazing. I want to make a level with this tileset now haha.
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Re: Gigabyte Grassland Tileset

Postby VanillaDude » Fri Dec 14, 2018 5:18 pm

This looks kinda futuristic. Good job!

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Re: Gigabyte Grassland Tileset

Postby ThePieSkyHigh » Sat Dec 15, 2018 12:07 pm

Looks good but I personally don't like that grass
Last edited by ThePieSkyHigh on Tue Jan 22, 2019 3:37 pm, edited 2 times in total.
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Re: Gigabyte Grassland Tileset

Postby TheHazmatGuy » Sun Dec 23, 2018 2:56 pm

As everyone saw my crappy fail on the discord, i was trying to make a Planet Robobot tileset too.. mine was not as successful. This looks great!
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Re: Gigabyte Grassland Tileset

Postby LGLMAKING » Tue Jan 08, 2019 12:54 pm

Looks pretty neat. Now, where is the Haltmann works Logo?
And the first level is called Patched Plains. Or you were referring to Gigabyte Grounds, which is the desert area. Or you mixed it.

Added in 15 seconds:
Looks pretty neat. Now, where is the Haltmann works Logo?
And the first level is called Patched Plains. Or you were referring to Gigabyte Grounds, which is the desert area. Or you mixed it.
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Re: Gigabyte Grassland Tileset

Postby AirShip » Tue Jan 08, 2019 3:25 pm

LGLMAKING wrote:
Tue Jan 08, 2019 12:54 pm
Looks pretty neat. Now, where is the Haltmann works Logo?
And the first level is called Patched Plains. Or you were referring to Gigabyte Grounds, which is the desert area. Or you mixed it.
It's inspired, not copied.

The name has referring the SMB3 worlds, not the planet robobot worlds.


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For the others, thanks for the comments, about the joke, I removed her.

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Re: Gigabyte Grassland Tileset

Postby LGLMAKING » Wed Jan 09, 2019 1:11 am

AirShip wrote:
Tue Jan 08, 2019 3:25 pm
LGLMAKING wrote:
Tue Jan 08, 2019 12:54 pm
Looks pretty neat. Now, where is the Haltmann works Logo?
And the first level is called Patched Plains. Or you were referring to Gigabyte Grounds, which is the desert area. Or you mixed it.
It's inspired, not copied.

The name has referring the SMB3 worlds, not the planet robobot worlds.


~~~



For the others, thanks for the comments, about the joke, I removed her.
Oh OK. Sorry.
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Re: Gigabyte Grassland Tileset

Postby Chorpe » Wed Jan 09, 2019 6:48 am

Great! I thought it all was snow at first, still great though.
There is nothing interesting here to see.

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Re: Gigabyte Grassland Tileset

Postby Taycamgame » Sun Jan 13, 2019 8:48 am

I like the design choices used in this tileset. The only thing that confuses me is the top of the background, is this supposed to be a city scene? It isn't very noticeable because the colour of the buildings and the colour of the sky are pretty close and at a glance, it looked like it was just a sky background. I'd suggest making the city darker so it is more visible.
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Re: Gigabyte Grassland Tileset

Postby Eri7 » Sun Jan 13, 2019 6:46 pm

Taycamgame wrote:
Sun Jan 13, 2019 8:48 am
I like the design choices used in this tileset. The only thing that confuses me is the top of the background, is this supposed to be a city scene? It isn't very noticeable because the colour of the buildings and the colour of the sky are pretty close and at a glance, it looked like it was just a sky background. I'd suggest making the city darker so it is more visible.
Hm, looking closer, it does look like a city.
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Re: Gigabyte Grassland Tileset

Postby AirShip » Tue Jan 15, 2019 12:52 am

Taycamgame wrote:
Sun Jan 13, 2019 8:48 am
I like the design choices used in this tileset. The only thing that confuses me is the top of the background, is this supposed to be a city scene? It isn't very noticeable because the colour of the buildings and the colour of the sky are pretty close and at a glance, it looked like it was just a sky background. I'd suggest making the city darker so it is more visible.
This is purposeful, in really, I don't wanted that they look near, that's why that they are hard to see, it's because cause more impression that they are distant.

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