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Re: MrDoubleA's NPC Pack v1.4 - Big Boo, Reznor Wheel, Dust Bunnies, Number Platforms and more!

Posted: Tue Aug 09, 2022 12:45 pm
by cato
Apparently, if you unhide a layer with the hanging lamp, while the screen is scrolling upwards, the game crashes. The weird effect is that the chains from the lamp are attached from below.

Additionally, you don't even need a layer. All it takes is to load the hanging lamp while scrolling the screen upwards crashes the game. I wonder if it does the same thing but with rooms.lua...?

Re: MrDoubleA's NPC Pack v1.4 - Big Boo, Reznor Wheel, Dust Bunnies, Number Platforms and more!

Posted: Wed Aug 10, 2022 12:54 pm
by AutumnMood
a bug/oddity: ? blocks (and similar) rendered in subspace don't account for the bumping animation offset.

The fix for this is trivial:
Spoiler: show
On line 721 of subspace_ai.lua:

Code: Select all

    local y = block.y + block:mem(0x56,FIELD_WORD)

Re: MrDoubleA's NPC Pack v1.4 - Big Boo, Reznor Wheel, Dust Bunnies, Number Platforms and more!

Posted: Mon Aug 15, 2022 7:38 pm
by Amine1542
How can I change the position of the Red Key Coins? I'm using Mario Galaxy's life system and it's blocking my view. I need to move the coin counter down

Re: MrDoubleA's NPC Pack v1.4 - Big Boo, Reznor Wheel, Dust Bunnies, Number Platforms and more!

Posted: Tue Aug 16, 2022 11:12 am
by TheGameyFireBro105
When is the next update?

Re: MrDoubleA's NPC Pack v1.4 - Big Boo, Reznor Wheel, Dust Bunnies, Number Platforms and more!

Posted: Tue Aug 16, 2022 1:05 pm
by Registered sand eater
TheGameyFireBro105 wrote:
Tue Aug 16, 2022 11:12 am
When is the next update?
Currently the only npcs left to make are the piranha creeper, accordion bridge and bullet bill blasters, so maybe 2-3 weeks?

Re: MrDoubleA's NPC Pack v1.4 - Big Boo, Reznor Wheel, Dust Bunnies, Number Platforms and more!

Posted: Wed Aug 17, 2022 8:20 am
by MrDoubleA
cato wrote:
Tue Aug 09, 2022 12:45 pm
Apparently, if you unhide a layer with the hanging lamp, while the screen is scrolling upwards, the game crashes. The weird effect is that the chains from the lamp are attached from below.

Additionally, you don't even need a layer. All it takes is to load the hanging lamp while scrolling the screen upwards crashes the game. I wonder if it does the same thing but with rooms.lua...?
I can't replicate the bug in my testing. There may be something else messing with it in your case, or it may be more specific.
AutumnMood wrote:
Wed Aug 10, 2022 12:54 pm
a bug/oddity: ? blocks (and similar) rendered in subspace don't account for the bumping animation offset.

The fix for this is trivial:
Spoiler: show
On line 721 of subspace_ai.lua:

Code: Select all

    local y = block.y + block:mem(0x56,FIELD_WORD)
Thanks for the report! Also fixed a bug where the player could still return to the normal level after dying in subspace.

Re: MrDoubleA's NPC Pack v1.4 - Big Boo, Reznor Wheel, Dust Bunnies, Number Platforms and more!

Posted: Wed Aug 17, 2022 9:02 am
by cato
MrDoubleA wrote:
Wed Aug 17, 2022 8:20 am

I can't replicate the bug in my testing. There may be something else messing with it in your case, or it may be more specific.
I mean by scrolling a screen by event, like changing section boundary upwards.

Re: MrDoubleA's NPC Pack v1.4 - Big Boo, Reznor Wheel, Dust Bunnies, Number Platforms and more!

Posted: Sat Aug 20, 2022 1:39 pm
by MrDoubleA
Registered sand eater wrote:
Tue Aug 16, 2022 1:05 pm
TheGameyFireBro105 wrote:
Tue Aug 16, 2022 11:12 am
When is the next update?
Currently the only npcs left to make are the piranha creeper, accordion bridge and bullet bill blasters, so maybe 2-3 weeks?
Slightly late reply, but at this point I definitely have enough for a new version. However, it'll probably release immediately after patch 5 comes out, as a few NPC's make use of the new features there.

Re: MrDoubleA's NPC Pack v1.4 - Big Boo, Reznor Wheel, Dust Bunnies, Number Platforms and more!

Posted: Thu Sep 15, 2022 9:56 pm
by AlanLive2020
Nice. Is there going to be a SMM2 version of the P-Balloon?

Re: MrDoubleA's NPC Pack v1.4 - Big Boo, Reznor Wheel, Dust Bunnies, Number Platforms and more!

Posted: Fri Sep 16, 2022 11:39 am
by MrDoubleA
Not in this pack anyways, as that'd be a full-on custom powerup rather than applying on top of anything else. Though, I did once make one with anotherpowerup, but I'm not sure it's quite releasable at the moment.

Re: MrDoubleA's NPC Pack v1.4 - Big Boo, Reznor Wheel, Dust Bunnies, Number Platforms and more!

Posted: Fri Nov 11, 2022 7:33 pm
by The Talented Animator
how do you get the exclamation block working and can you show you doing it both in the editor and in game.

Re: MrDoubleA's NPC Pack v1.4 - Big Boo, Reznor Wheel, Dust Bunnies, Number Platforms and more!

Posted: Thu Jan 12, 2023 12:54 pm
by Mal8rk
Hey, so I get this error when I collect one of the big coin npc's

Image

Re: MrDoubleA's NPC Pack v1.4 - Big Boo, Reznor Wheel, Dust Bunnies, Number Platforms and more!

Posted: Sun Jan 29, 2023 12:56 pm
by MrDoubleA
Mal8rk wrote:
Thu Jan 12, 2023 12:54 pm
Hey, so I get this error when I collect one of the big coin npc's

Image
The IDs of the effects follow the IDs of the NPC. E.g., if you change the first NPC from 751 to 801, you should change the effect from 651 to 801.