General discussion about Super Mario Bros. X.
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Lucario
- Tweeter

- Posts: 172
- Joined: Thu Dec 10, 2020 11:54 am
- Flair: A beginner Mario-level modder that also uses SMBX.
- Pronouns: He/him/
Postby Lucario » Thu Aug 05, 2021 8:58 am
Wild Ptooie Piranha Plants (Custom) - Whoever coded this condemned thing is so evil, and I love it! The way not even a STAR can one-shot it and how it has Lakitu aim on the Needlenoses it spits.
Fuzzy (YI) - In some backgrounds and levels with enemy spam, they certainly confuse me.
Pitchin' Chuck - Do I really need to say anything, specially to the OG SMW Gang? Oh, well. He throws his balls SO QUICKLY that sometimes, it is almost unavoidable! I adore that enemy!
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ditditdit
- Swooper

- Posts: 52
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Postby ditditdit » Mon Jan 31, 2022 11:00 am
ElTipsta wrote: ↑Fri Jun 04, 2021 4:20 am
The default bosses because everyone overuses them. Especially Boom Boom and SMB3 Bowser.
uh am i crazy because I love to battle SMB3 bowser
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krakin
- Birdo

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Postby krakin » Mon Jan 31, 2022 11:31 am
ditditdit wrote: ↑Mon Jan 31, 2022 11:00 am
ElTipsta wrote: ↑Fri Jun 04, 2021 4:20 am
The default bosses because everyone overuses them. Especially Boom Boom and SMB3 Bowser.
uh am i crazy because I love to battle SMB3 bowser
Same, I also like battling the SMW Koopalings too
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Luna
- Lakitu

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Postby Luna » Mon Jan 31, 2022 5:29 pm
Chasing enemies for me. They are often very annoying, especially since they are often used in combination with very narrow platforms.
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Alucard648
- Hoopster

- Posts: 114
- Joined: Sun Aug 16, 2015 3:45 am
Postby Alucard648 » Tue Feb 01, 2022 2:36 am
ditditdit wrote: ↑Mon Jan 31, 2022 11:00 am
ElTipsta wrote: ↑Fri Jun 04, 2021 4:20 am
The default bosses because everyone overuses them. Especially Boom Boom and SMB3 Bowser.
uh am i crazy because I love to battle SMB3 bowser
Have fun trying to beat him while having only SMB2 bombs with broken hitboxes and being chased by homing cannonballs (chasing Koopas with fire immunity). Daredevil Comet Rules!
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vinsword77
- Koopa

- Posts: 16
- Joined: Mon Jan 31, 2022 7:02 pm
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Postby vinsword77 » Fri Feb 25, 2022 10:21 pm
the panser in smbx 38a (scripts) and smbx2
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CaptainMonochrome
- Fighter Fly

- Posts: 47
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- Flair: SMW sprites rock!
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Postby CaptainMonochrome » Thu Mar 03, 2022 12:03 pm
For some reason, nobody talks about Blue Beach Koopas.
In a vacuum, they're mostly inoffensive (though I still don't like them from a design standpoint), but some people just love using them as regular enemies for no good reason. It doesn't help that shells in SMBX have ridiculous physics (that I plan on making a .lua for so that people don't have to design around them), so they can move around super unpredictably sometimes.
To put it simply, they're basically this game's equivalent of SMM2's "random Thwomps out of nowhere" trope, and I absolutely despise them.
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Mal8rk
- Tweeter

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Postby Mal8rk » Thu Mar 03, 2022 5:12 pm
I think Subzero Heroes made me hate panzers more than I already do
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ditditdit
- Swooper

- Posts: 52
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Postby ditditdit » Sun Mar 06, 2022 11:31 pm
Alucard648 wrote: ↑Tue Feb 01, 2022 2:36 am
ditditdit wrote: ↑Mon Jan 31, 2022 11:00 am
ElTipsta wrote: ↑Fri Jun 04, 2021 4:20 am
The default bosses because everyone overuses them. Especially Boom Boom and SMB3 Bowser.
uh am i crazy because I love to battle SMB3 bowser
Have fun trying to beat him while having only SMB2 bombs with broken hitboxes and being chased by homing cannonballs (chasing Koopas with fire immunity). Daredevil Comet Rules!
yeah.... HATE bomb/fireball spam bowser fights.
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Dr Wally
- Shy Guy

- Posts: 6
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Postby Dr Wally » Mon Mar 07, 2022 4:47 pm
Common enemies:
-Venus Fire-trap
-Spiny Egg
-Banzai Bill
-Volcano Lotus
-SMW Lakitu when you set it as "friendly"
-Flying chasing enemies
-Cheep Cheep & Blooper
-Panser
-Phanto
-Rinka
As for bosses...:
-Wart in one-screen room
-SMB3 Bowser
-Mouser
-Mother Brain + Rinka spawner
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Sandomer
- Hoopster

- Posts: 107
- Joined: Fri Apr 01, 2022 8:59 am
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Postby Sandomer » Thu Jul 14, 2022 11:18 am
lakitus
pansers
phantos
piranha plants
magikoopa (because he's immortal)
bullet bills
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Mr Existent
- Koopa

- Posts: 16
- Joined: Sat Mar 26, 2022 9:13 pm
- Flair: I do art
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Postby Mr Existent » Tue Sep 27, 2022 5:50 pm
CaptainMonochrome wrote: ↑Thu Mar 03, 2022 12:03 pm
For some reason, nobody talks about Blue Beach Koopas.
In a vacuum, they're mostly inoffensive (though I still don't like them from a design standpoint), but some people just love using them as regular enemies for no good reason. It doesn't help that shells in SMBX have ridiculous physics (that I plan on making a .lua for so that people don't have to design around them), so they can move around super unpredictably sometimes.
To put it simply, they're basically this game's equivalent of SMM2's "random Thwomps out of nowhere" trope, and I absolutely despise them.
Which is exactly why I leave those guys on the opposite of the platforms. They reach the shells wayyyyy slower and makes it a lot easier to predict when they are going to punt the shells. 
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Alucard648
- Hoopster

- Posts: 114
- Joined: Sun Aug 16, 2015 3:45 am
Postby Alucard648 » Tue Sep 27, 2022 7:14 pm
Mr Existent wrote: ↑Tue Sep 27, 2022 5:50 pm
Which is exactly why I leave those guys on the opposite of the platforms. They reach the shells wayyyyy slower and makes it a lot easier to predict when they are going to punt the shells.
Have fun dealing with shellkicking Bombshell Koopas who can kick explosive shells that are immune to evewrything and blow up SMB2-like via remote-controlling by enemies.
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Mr Existent
- Koopa

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Postby Mr Existent » Wed Sep 28, 2022 8:37 am
Alucard648 wrote: ↑Tue Sep 27, 2022 7:14 pm
Mr Existent wrote: ↑Tue Sep 27, 2022 5:50 pm
Which is exactly why I leave those guys on the opposite of the platforms. They reach the shells wayyyyy slower and makes it a lot easier to predict when they are going to punt the shells.
Have fun dealing with shellkicking Bombshell Koopas who can kick explosive shells that are immune to evewrything and blow up SMB2-like via remote-controlling by enemies.
Dear lord man what kind of twisted idea is that?
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