Re: littleDialogue.lua (v1.1) - bye bye default text boxes!
Posted: Mon Jul 11, 2022 6:16 pm
MrDoubleA wrote: ↑Mon Jul 11, 2022 5:42 pmI've tested it in both the episode and level folder. Sharing any error/debug messages you get, as well as your luna.lua file, would be very useful.KurttheKing98 wrote: ↑Sun Jul 10, 2022 6:31 pmI have a quick question. So, it seems as if the Little Dialogue Folder/Script has to be in the Episode Folder, and not simply the Level Folder. I'm probably just doing something wrong (because I'm still terrible at scripting) but if you know how to make it work by having the LD Folder and Script in the Level Folder, let me know. Thanks!![]()
Here's the Error Message I get when trying to enter a level with it in the level folder (I also wrote local littleDialogue = require("littleDialogue") inside my level's Lunalua File) :

Any ideas?
