extrasounds.lua (v0.3.0): Spruce up your sounds!

Share and discuss custom LunaLua code and content packs for SMBX2.
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extrasounds.lua (v0.3.0): Spruce up your sounds!

Postby SpencerEverly » Mon Jun 20, 2022 7:46 pm

extrasounds: Add additional sounds to your episode!

This can be replaceable for any episode. Simply add the file/folder into your episode, require it, and you're good to go! Make sure you aren't replacing any files before copying though.

This also adds in some normalized SMBX sounds ripped by Dooki51, over at MFGG, and rips by me as well.

Download it here (v0.3.0).

Download older versions here.

Enjoy!

(Coded by me!)

Last edited by SpencerEverly on Fri Aug 26, 2022 4:32 pm, edited 6 times in total.

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Re: extrasounds.lua (v0.1): Spruce up your sounds!

Postby Registered sand eater » Wed Jun 22, 2022 10:19 am

Damn, this is so cool!

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Re: extrasounds.lua (v0.2): Spruce up your sounds!

Postby SpencerEverly » Fri Jun 24, 2022 11:21 pm

v0.2 has now been released! It should now fix brick breaking for Link entirely (SMW blocks apparently aren't still being counted...?), as well as fix some boss hitting sounds and even fix the Yoshi fire spitting sound. Download it now!

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Re: extrasounds.lua (v0.2.1): Spruce up your sounds!

Postby SpencerEverly » Sun Jun 26, 2022 12:02 am

v0.2.1 released! Here's what changed/was added:

- Fixed SMW bricks when spinjumping! This time, I got it fixed.
- Now you can customize extrasounds to your liking! Check the Lua file for all the options to customize.
- Boomerang Bros. Boomerang now plays a boomerang sound!
- And other misc. stuff if any

Download now!

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Re: extrasounds.lua (v0.2.2): Spruce up your sounds!

Postby SpencerEverly » Sun Jun 26, 2022 12:08 pm

v0.2.2 released! The new release should add brick breaking to Ice Blocks and Unstable Turn Blocks.

Download now!

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Re: extrasounds.lua (v0.2.2): Spruce up your sounds!

Postby Mal8rk » Sun Jun 26, 2022 1:37 pm

Thanks for making this cool script! This will really help to add personality to my episode!

Although one thing to mention is that some sounds have a very low volume, like the Blaarg sound for example
Last edited by Mal8rk on Sun Jun 26, 2022 8:17 pm, edited 1 time in total.

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Re: extrasounds.lua (v0.2.3): Spruce up your sounds!

Postby SpencerEverly » Sun Jun 26, 2022 7:31 pm

v0.2.3 released! Sorry for all the releases today, I had someone help me out on scavenging for any sounds I needed to reimplement. Anyways, here are the highlights:

- Bowser fireballs can now be customized to either roll back to the npc-fireball sound, or use the custom sound
- The SMW Power star sound should now play when collecting

Hopefully this'll be the last v0.2 revision for a while, unless something else comes up. v0.3 will start reimplementing other sounds such as the jump sound, so at least now we get a glimpse on what to expect next. For now, the code for the jumping is unfinished in the extrasounds library, until it gets eventually finished.

Download now!

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Re: extrasounds.lua (v0.3.0): Spruce up your sounds!

Postby SpencerEverly » Fri Aug 26, 2022 4:38 pm

v0.3.0 released!

- Every sound is now in a table, which should sort things way better than last time.
- More settings were added
- The following sounds were added/reimplemented:
Spoiler: show
- Jumping
- Double jumping
- Fireball hitting (Disabled by default)
- Ice block freezing/breaking (For freezing please use the additional NPC lua file for the ice block)
- Sliding
- Tail swiping
- Spinjumping
- Grabbing shells (1P only)
- Stopwatch now uses the timer sound effects
- Delay settings for P-Wing and player sliding added

Two things that'll be fixed later:

- Boom Boom sounds will play twice or just once. This will be fixed later on in another update.
- Boot jumping only works half of the time, when only on the ground.

Please edit the following for v0.3.0 compatibility:

extrasounds.id > extrasounds.sound.sfx
playSound > extrasounds.playSFX

Download now!


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