SMB3-styled CTTT Star Express + Railroad Accessories
Posted: Tue Jan 03, 2023 11:22 pm
What can I say besides more trains? Everything you see with the exception of the Squishy playable and Conductor Squishy NPC is down below waiting for you to use. Please give credit if you use or modify anything, but otherwise go bananas and have fun!
And if you want to add some more trains to the experience, you can check out the Bullet Bill Express I made last year here:
viewtopic.php?t=28221
Showcase:
IMPORTANT 
- The Smoke Effect was originally made by Marina.
- The particle effect smoke1 refers to the dark smoke used for the moving train.
- The particle effect smoke2 refers to the smoke used for the front wheels.
- The particle effect smoke3 refers to the smoke used for the stationary train and only travels vertically.
- The Static trains and Background Fences are simply for anyone who wants to use them as decoration without it being animated (eg. being stopped at a station) or to have the appearance of being behind the player/not interact-able. For the sake of being versatile.
- The hitboxes must be defined using the Invisible Blocks in the Misc tab. The invisible slope included is meant for the front of the engine. In the editor it will appear as a grass slope, but will be invisible in-game. For best results on the engine, the slope will be better placed with the aid of the 8x8 grid. (On the plow)
- The custom background will not appear in the editor, but will appear in-game.

And if you want to add some more trains to the experience, you can check out the Bullet Bill Express I made last year here:
viewtopic.php?t=28221
Showcase:
Spoiler: show
IMPORTANT 
- The Smoke Effect was originally made by Marina.
- The particle effect smoke1 refers to the dark smoke used for the moving train.
- The particle effect smoke2 refers to the smoke used for the front wheels.
- The particle effect smoke3 refers to the smoke used for the stationary train and only travels vertically.
- The Static trains and Background Fences are simply for anyone who wants to use them as decoration without it being animated (eg. being stopped at a station) or to have the appearance of being behind the player/not interact-able. For the sake of being versatile.
- The hitboxes must be defined using the Invisible Blocks in the Misc tab. The invisible slope included is meant for the front of the engine. In the editor it will appear as a grass slope, but will be invisible in-game. For best results on the engine, the slope will be better placed with the aid of the 8x8 grid. (On the plow)
- The custom background will not appear in the editor, but will appear in-game.


