Just started working on the boss. This is just beta, I was just testing how long he needs to appear and how his energy 'cutters' fly around.
I guess the screens could be taken at better moments :P
I don't know, it's your choice. But for the name to fix you'd have to add toxic. Alternatively, you could name it Turbulent Temple.
Re: SMBX Screenshots/Videos Thread
Posted: Wed Jun 11, 2014 5:52 pm
by Marina
Kep wrote:Toxic Temple?
I don't know, it's your choice. But for the name to fix you'd have to add toxic. Alternatively, you could name it Turbulent Temple.
Well, I wasn't actually planning on adding any poison, but now that you say that I might do it I planned on adding lava though, so I'll probably just color that green or purple or something like that
Re: SMBX Screenshots/Videos Thread
Posted: Wed Jun 11, 2014 7:55 pm
by Mudkip
Yo, one more Marx screen. (Yes, the background really is moving)
Re: SMBX Screenshots/Videos Thread
Posted: Wed Jun 11, 2014 10:30 pm
by bossedit8
Why is there a random SMW Line End during Marx Battle? Anyway like with the previous ones it looks very awesome. Still can't wait to play it.
Re: SMBX Screenshots/Videos Thread
Posted: Wed Jun 11, 2014 10:37 pm
by Mudkip
Forgot to remove that one x0
I always put it in my boss battles to check the positions of attacks and frames. It's really helpful :)
Re: SMBX Screenshots/Videos Thread
Posted: Wed Jun 11, 2014 10:53 pm
by bossedit8
Mudkip wrote:I always put it in my boss battles to check the positions of attacks and frames.
A new SMB1 level I just started on today. The gimmick of this level is transporting from foreground to background and due of some limitations I can't alot of BGOs in the level. I will also make that bridge more darker. So what do ya think of it so far?
Re: SMBX Screenshots/Videos Thread
Posted: Thu Jun 12, 2014 5:35 am
by zlaker
SparkleYoshiFan wrote:How the bloody hell does that gimmick work?