Postby Imaynotbehere4long » Tue Nov 11, 2014 9:33 pm
You made five different bosses, and they all suck. Let me explain:
Big Chilly: First of all, the Hammer Bro generators make this extremely annoying to play, especially when there are two behind each other. Second, there's no way to win, even if the player reaches the pipe at the end.
Billy the Bully: This was just insultingly easy. I won well before the generators even had a chance to activate.
Dry Boom: Not only is this also really easy, there's also no way to win, just like with Big Chilly.
flamethrower: I thought that the idea of using sprite-swapped Warts shooting sprite-swapped nogravity=1 bubbles as obstacles (as opposed to using them as the boss) was neat, but, again, the actual boss is way too easy and there's no way to win once the boss is defeated.
super birdo: Once again, there's no way to win. Also, the boss can be defeated by simply holding one of its eggs against it for long enough.
In conclusion: I'm giving these a 1/10. Try to focus your efforts on making one good boss instead of five crappy "bosses." Quality over quantity. The only reason you got one point is because I thought flamethrower was a neat concept. Also, would you mind using more than one song for four of your bosses?