(New update)Custom hamburger

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xtremegamer51
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(New update)Custom hamburger

Postby xtremegamer51 » Mon Jan 20, 2014 7:00 pm

Out of boredom I decided to for once try to make a handdrawn graphic...and this is what happend.
Spoiler: show
Image
Download link
http://www.sendspace.com/file/ethmiy
small update:Gave the meat shading
New version
Spoiler: show
ImageImage

Download link
http://www.sendspace.com/file/vegtlv
Last edited by xtremegamer51 on Mon Jan 20, 2014 9:16 pm, edited 1 time in total.

Magna DominXus
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Re: (SMALL UPDATE)Custom hamburger

Postby Magna DominXus » Mon Jan 20, 2014 7:57 pm

I think the lower bun is a bit too thin.

Murphmario
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Re: (SMALL UPDATE)Custom hamburger

Postby Murphmario » Mon Jan 20, 2014 8:48 pm

I see some 1x1 pixels. Make them 2x2.

xtremegamer51
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Re: (New update)Custom hamburger

Postby xtremegamer51 » Mon Jan 20, 2014 9:17 pm

Added new version

m4sterbr0s
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Re: (New update)Custom hamburger

Postby m4sterbr0s » Mon Jan 20, 2014 9:40 pm

I'm not sure what this graphic replaces, but it would be cool to see it replace the P-Switch (regular or the one that controls the time). Otherwise, not bad.

zlaker
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Re: (New update)Custom hamburger

Postby zlaker » Tue Jan 21, 2014 1:04 pm

It looks good, but you could make some improvements. And what does it replace?

silent_
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Re: (New update)Custom hamburger

Postby silent_ » Tue Jan 21, 2014 4:45 pm

zlakerboy357 wrote:It looks good, but you could make some improvements.
What kind of improvements? It's not like the original developer would look at their graphic and mention, "Oh! This needs some desperate modifications! I already have in mind what to fix."

Anyhow, the meat still has absolutely no shading, and the bottom bun is technically more miniature than the actual meat which is rather peculiar. It could certainly have been done immensely better, but for a hand-drawn graphic what else can you question? Additionally, the sesame seeds on the top bun look brownish, and they're frankly solid white. It would seem a lot more realistic if you altered it but of course this ain't no presented Nintendo game in which everything has to be flawless for the public to play. In other words, it's simply minor to point out.
I would conclusively like to bear in mind what it replaces.

xtremegamer51
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Re: (New update)Custom hamburger

Postby xtremegamer51 » Tue Jan 21, 2014 5:11 pm

Kep wrote:
zlakerboy357 wrote:It looks good, but you could make some improvements.
What kind of improvements? It's not like the original developer would look at their graphic and mention, "Oh! This needs some desperate modifications! I already have in mind what to fix."

Anyhow, the meat still has absolutely no shading, and the bottom bun is technically more miniature than the actual meat which is rather peculiar. It could certainly have been done immensely better, but for a hand-drawn graphic what else can you question? Additionally, the sesame seeds on the top bun look brownish, and they're frankly solid white. It would seem a lot more realistic if you altered it but of course this ain't no presented Nintendo game in which everything has to be flawless for the public to play. In other words, it's simply minor to point out.
I would conclusively like to bear in mind what it replaces.
Alright tanks for the advise,though If I update it the new version will probably be in my gfx pack instead.Also if anyones wondering what it replaces it replaces the smb3 mushroom though I might make a version replacing the smw one since the burger is suppose to be smb3 style and some might so happen to use it in a smb3 style level with the mushroom.

Dragonmaster146
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Re: (New update)Custom hamburger

Postby Dragonmaster146 » Wed Jan 22, 2014 8:31 am

I love burgers too.

Karl Marx
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Re: (New update)Custom hamburger

Postby Karl Marx » Wed Jan 22, 2014 10:43 pm

Eh, it looks a little too blocky, like a LEGO piece, try to smooth it out if you can


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